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Frame rate drops when Light is on
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2
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88
|
February 11, 2026
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Highlighting a 3D model
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7
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129
|
February 9, 2026
|
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Upgrade to GTK 3
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1
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58
|
February 9, 2026
|
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Performance Issues When Cloning Large Number of Scenes in a 200×200 Terrain Editor
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23
|
430
|
February 8, 2026
|
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Suggestion to Extend the Tag Property of Components
|
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11
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169
|
February 4, 2026
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macOS improvements: work flawlessly on Apple Silicon (Aarch64), bundled with FPC, signed and notarized; Cocoa mouse positioning; fixes to OnDropFiles; universal binary support
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1
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48
|
February 2, 2026
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X3D JSON loading example (in testing)
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1
|
90
|
February 1, 2026
|
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How to design Toast dialog?
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4
|
143
|
January 26, 2026
|
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Add TClientConnection.GetIdentifier in CastleClientServer.pas
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4
|
112
|
January 26, 2026
|
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Test loading models from disk in a separate thread
|
|
1
|
73
|
January 23, 2026
|
|
Feedback on Delphi Groundwork for New Platforms (Android)
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6
|
127
|
January 20, 2026
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Question about destroying Player components vs removing from Viewport
|
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7
|
179
|
January 20, 2026
|
|
Question about Morph Targets implementation
|
|
4
|
168
|
January 18, 2026
|
|
Engine downloads with "bundled FPC" for all platforms, castle-build-ci to easily use CI with our engine, Woodpecker (Codeberg) CI examples and impressions
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|
1
|
69
|
January 18, 2026
|
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[solved] Unexpected buttonLeft Mouse Events in TInputPressRelease.Press
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4
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77
|
January 15, 2026
|
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Android: upgraded everything! (Google Play Services, OpenAL, AdMob, API level, Gradle...)
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|
6
|
446
|
January 14, 2026
|
|
Using CameraHorizontalRotation to Create an Isometric View in CGE
|
|
1
|
46
|
January 14, 2026
|
|
Runtime Mosaic-Style Assembly of Modular 3D Pieces
|
|
1
|
64
|
January 11, 2026
|
|
Question About World Loading and Rendering in Castle Game Engine (CGE)
|
|
4
|
124
|
January 6, 2026
|
|
December news (unlimited skin joints on shaders, PointProperties), and plans for 2026 (next release, SignPath, better macOS Silicon, shadow maps...)
|
|
1
|
105
|
December 30, 2025
|
|
How to get the exposetransforms unde the mouse
|
|
2
|
95
|
December 24, 2025
|
|
Animation backwards, ElapsedTime returns strange value
|
|
2
|
66
|
December 24, 2025
|
|
Memory use of models
|
|
8
|
460
|
December 21, 2025
|
|
[solved] Shadow Map not updating from an animated TCastleScene
|
|
6
|
147
|
December 20, 2025
|
|
[solved] [BUG?] I don't expect Resume of views in stack when I assign Container.View
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4
|
120
|
December 18, 2025
|
|
[solved] Shadows Volume and animated TCastleScene
|
|
2
|
110
|
December 18, 2025
|
|
Not all objects can receive Shadow Map
|
|
2
|
97
|
December 18, 2025
|
|
Multitextured terrain
|
|
4
|
188
|
December 16, 2025
|
|
[solved] Upgrading view3dscene 3.18.0 to Castle Model Viewer 5.2.0
|
|
2
|
125
|
December 10, 2025
|
|
First test of CGE
|
|
4
|
124
|
December 9, 2025
|