Topic Replies Activity
Welcome to Discourse 4 January 24, 2019
Strange bug using anchors in view3dscene 3 July 21, 2019
Localization improvements (and a Japanese version of "Escape from the Universe") 1 July 21, 2019
Proto support in castle 2 July 14, 2019
Will View3DScene be ready for Catalina, the new 64-bit-only Mac OS? 2 July 6, 2019
Many Animations Improvements: glTF, simultaneous anims, view3dscene panel, optimizations 1 June 22, 2019
2D Scene background 4 June 17, 2019
Physics collision detection and new properties 1 June 15, 2019
Physics questions 2 June 9, 2019
Zip instead data/ 12 June 9, 2019
May Engine Features - FMOD, warmup cache, FpMake and InstantFPC docs... 1 May 30, 2019
Is CGE suitable for a Visio clone? 6 May 13, 2019
[Solved]How to Embed TCastleTiledMapControl in Form1? 9 May 2, 2019
New sound features: alternative backends, new demo, aliases 1 April 29, 2019
Castle Game Engine 6.5 "Beta" available for download, many editor and release improvements 1 April 28, 2019
Engine news (6.5 release snapshots, improvements to editor, TCastleWindowBase, joysticks and more) 1 March 31, 2019
I don't have TCastleControl 5 April 15, 2019
Microsoft Visual C++ Runtime error in CGE 6.4 when working with X3D scenes 7 April 2, 2019
Castle Game Engine supports Nintendo Switch! 5 March 27, 2019
Sentence. 2D image in 3D 6 March 3, 2019
Project Command line window 2 February 26, 2019
FreeType library can't be loaded 7 February 23, 2019
Facebook and AppsFlyer integration on Android 1 February 23, 2019
Android improvements - shadow maps, 64-bit support, upgrades and fixes 1 February 22, 2019
Window Update Event 7 February 21, 2019
Documentation improvements 1 February 21, 2019
Sprite Demo from Valter Buccina 1 February 20, 2019
New rendering capabilities 1 February 19, 2019
New Forum 1 February 18, 2019
New user interface capabilities 1 February 17, 2019