Category Topics
395

Game Design

Resources and discussions about how to design games. Not limited to only Castle Game Engine.
3

News

Read and comment on our news here. See also the same news on our blog.
354

Physics and Collisions

Using physics and, more generally, collision detection.
9

Creating data (models, textures...)

Creating data (models, textures…), in 3D or 2D, for CGE games.
5

Editor

Using CGE editor to design your games.
7

3D

Topics specifically about 3D game development.
58

Pascal

Pascal language and libraries. Every topic is welcome, not necessarily connected to the Castle Game Engine API. See also Modern Object Pascal Introduction.
4

Bugs

Please report a bug if you spot it! You can also submit bugs as GiHub issues.
19

Show Your Projects

Share here screenshots, movies, links, descriptions – everything about projects you make with CGE. All projects are welcome – open-source or not, commercial or not.
6

2D

Topics specifically about 2D game development.
29

Delphi

Delphi IDE.
7

Animation

Making things move.
1

Optimization

How to make your games faster. See also CGE manual about optimization.
4

Android

Android development (see docs).
1

Audio (Sound, Music)

Playing audio (sound, music) using our engine (see docs).
1

FPC and Lazarus

FPC (Free Pascal Compiler) and Lazarus IDE.
6

Site Feedback

Discussion about this site, its organization, how it works, and how we can improve it.
1

Blender

Using Blender to create CGE 3D and 2D models. See also CGE docs about Blender.
0

iOS

iOS (iPhone, iPad) development (see docs).
0