Category | Topics |
---|---|
EditorUsing CGE editor to design your games.
|
6
|
3DTopics specifically about 3D game development.
|
51
|
PascalPascal language and libraries. Every topic is welcome, not necessarily connected to the Castle Game Engine API. See also Modern Object Pascal Introduction.
|
4
|
356
|
|
Show Your ProjectsShare here screenshots, movies, links, descriptions – everything about projects you make with CGE. All projects are welcome – open-source or not, commercial or not.
|
6
|
BugsPlease report a bug if you spot it! You can also submit bugs as GiHub issues.
|
17
|
2DTopics specifically about 2D game development.
|
29
|
NewsRead and comment on our news here. See also the same news on our blog.
|
335
|
DelphiDelphi IDE.
|
7
|
Game DesignResources and discussions about how to design games. Not limited to only Castle Game Engine.
|
2
|
AnimationMaking things move.
|
1
|
OptimizationHow to make your games faster. See also CGE manual about optimization.
|
4
|
1
|
|
Physics and CollisionsUsing physics and, more generally, collision detection.
|
6
|
Audio (Sound, Music)Playing audio (sound, music) using our engine (see docs).
|
1
|
FPC and LazarusFPC (Free Pascal Compiler) and Lazarus IDE.
|
6
|
Creating data (models, textures...)Creating data (models, textures…), in 3D or 2D, for CGE games.
|
4
|
Site FeedbackDiscussion about this site, its organization, how it works, and how we can improve it.
|
1
|
BlenderUsing Blender to create CGE 3D and 2D models. See also CGE docs about Blender.
|
0
|
0
|