Category Topics
321

Game Design

Resources and discussions about how to design games. Not limited to only Castle Game Engine.
2

Bugs

Please report a bug if you spot it! You can also submit bugs as GiHub issues.
11

Android

Android development (see docs).
1

Delphi

Delphi IDE.
6

3D

Topics specifically about 3D game development.
42

Physics and Collisions

Using physics and, more generally, collision detection.
6

Editor

Using CGE editor to design your games.
5

Audio (Sound, Music)

Playing audio (sound, music) using our engine (see docs).
1

2D

Topics specifically about 2D game development.
20

Show Your Projects

Share here screenshots, movies, links, descriptions – everything about projects you make with CGE. All projects are welcome – open-source or not, commercial or not.
4

News

Read and comment on our news here. See also the same news on our blog.
335

Optimization

How to make your games faster. See also CGE manual about optimization.
3

FPC and Lazarus

FPC (Free Pascal Compiler) and Lazarus IDE.
6

Pascal

Pascal language and libraries. Every topic is welcome, not necessarily connected to the Castle Game Engine API. See also Modern Object Pascal Introduction.
2

Creating data (models, textures...)

Creating data (models, textures…), in 3D or 2D, for CGE games.
4

Site Feedback

Discussion about this site, its organization, how it works, and how we can improve it.
1

Animation

Making things move.
1

Blender

Using Blender to create CGE 3D and 2D models. See also CGE docs about Blender.
0

iOS

iOS (iPhone, iPad) development (see docs).
0