I want to ask about the tcp network connection of Android. I want to use TIdTCPClient in indy10 for network connection. Is it feasible? There may be a problem with your current Android tcp
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3
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193
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February 24, 2024
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If I want to add a drawing mode to TCastleImage.DrawFrom TDrawMode implements dmAnti mode how do I manipulate image pixels to achieve Anti effect
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2
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121
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February 24, 2024
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Terrain+Texture plans?
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2
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126
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February 24, 2024
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Interface for RPG
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5
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202
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February 24, 2024
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Level of Detail for textures?
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4
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72
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February 23, 2024
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Moving an object parallel with current animation frame
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4
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85
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February 22, 2024
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Line wraps for text
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2
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85
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February 21, 2024
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Cool CRT minimap (+ leak)
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1
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108
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February 20, 2024
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TCastleTiledMap assign TBoxCollider to individual layers
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1
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92
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February 19, 2024
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Memory leak strategies?
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24
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248
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February 19, 2024
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Design for units
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6
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102
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February 9, 2024
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Need Help Making Collision with Ground Work Correctly
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92
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677
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February 8, 2024
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TCastleControl with several TCastleViewports displaying one TCastleScene
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4
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99
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February 7, 2024
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City builder direction
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0
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94
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February 4, 2024
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So many contributions: Providing data for HTTP PUT requests, fast toggling Tiled layers visibility, improved C++ library API, XML API for colors in hex, build tool info, FreeBSD fixes
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3
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131
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February 4, 2024
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TCastleThirdPersonNavigation fails to run
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3
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102
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January 29, 2024
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Strange yellow shadows
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16
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144
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January 26, 2024
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WorldRay not finding my roads
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10
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102
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January 25, 2024
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Why is my download not making any progress and where is it not set well
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6
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108
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January 25, 2024
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TCastleFont LoadCharacters problem
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1
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97
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January 25, 2024
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Indoor Navigation (IGS) | with or w.o. Augmented Reallity (AR)
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6
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238
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August 8, 2023
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Scene update when using AnimationSkipTicks
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1
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107
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January 11, 2024
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How does dynamic batching work?
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4
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125
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January 11, 2024
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TCastleScene.clear?
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4
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119
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January 4, 2024
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Can an index buffer validly have unused space in it?
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2
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101
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January 4, 2024
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City builder navigation?
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4
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127
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January 4, 2024
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URLSaveStream question Please come in
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1
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124
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January 4, 2024
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What is the overhead in the engine of dynamically adding and removing TCastleScenes?
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6
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368
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December 31, 2023
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Shadows for transparent textures
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3
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181
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December 24, 2023
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Merry Christmas, some summaries and API improvements
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0
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148
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December 23, 2023
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