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Problem prepare tool-chain to building a CGE project for Android
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11
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213
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March 27, 2026
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Updating Progress Label During Long Calculation in Start
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16
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251
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March 16, 2026
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Looking for VR Programmer
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6
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113
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March 12, 2026
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Demo of showing loading progress, WaitForRenderAndCall utility, new TCastleTouchNavigation
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3
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425
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March 11, 2026
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Player Collision Behavior with Buildings in Castle Game Engine
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4
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114
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March 10, 2026
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BB001 - Must be at least 15 characters
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7
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207
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March 10, 2026
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My Game: Project Nya
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25
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838
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March 9, 2026
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Sharing Animations Between Multiple Characters With the Same Skeleton
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19
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385
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March 7, 2026
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How to pan the camera when the player approaches the viewport edges in Castle Game Engine?
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14
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233
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March 6, 2026
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Tower Fight game by Phomm, various engine fixes (GTK 3 and Wayland, float textures and Skin and web, macOS editor...) and website updates
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1
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57
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March 1, 2026
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Problems at installing Lazarus with fpcupdeluxe on Linux Mint
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6
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150
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February 25, 2026
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AI usage guidelines and thoughts updated, and... test of vibe-coding with Castle Game Engine
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6
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102
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February 23, 2026
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How can I create a Flickering Lighting Effect without noticeable framerate drops?
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3
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85
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February 21, 2026
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Change Texture dinamically
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5
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163
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February 17, 2026
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[ISSUE] 3D complex models hittest
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6
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148
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February 16, 2026
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Problems with game data files changing
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10
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179
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February 15, 2026
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[solved] Some keyboard-keys won't trigger
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1
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41
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February 11, 2026
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Frame rate drops when Light is on
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2
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79
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February 11, 2026
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Highlighting a 3D model
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7
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115
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February 9, 2026
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Upgrade to GTK 3
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1
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55
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February 9, 2026
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Performance Issues When Cloning Large Number of Scenes in a 200×200 Terrain Editor
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23
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370
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February 8, 2026
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Suggestion to Extend the Tag Property of Components
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11
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155
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February 4, 2026
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macOS improvements: work flawlessly on Apple Silicon (Aarch64), bundled with FPC, signed and notarized; Cocoa mouse positioning; fixes to OnDropFiles; universal binary support
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1
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43
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February 2, 2026
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X3D JSON loading example (in testing)
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1
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81
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February 1, 2026
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How to design Toast dialog?
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4
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133
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January 26, 2026
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Add TClientConnection.GetIdentifier in CastleClientServer.pas
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4
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104
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January 26, 2026
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Test loading models from disk in a separate thread
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1
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63
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January 23, 2026
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Feedback on Delphi Groundwork for New Platforms (Android)
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6
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118
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January 20, 2026
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Question about destroying Player components vs removing from Viewport
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7
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165
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January 20, 2026
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Question about Morph Targets implementation
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4
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135
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January 18, 2026
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