About the 2D category
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0
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285
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July 28, 2022
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"EFreeTypeLibraryNotFound" ERROR when "Compile and Run" the platformer demo for Web
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3
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46
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August 10, 2025
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How to use TCastleSpriteSheet in TCastleUserInterface
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2
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45
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August 2, 2025
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Get pixel color from TCastleImageControl
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4
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58
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April 23, 2025
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How to assign button event
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3
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234
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January 12, 2025
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AplyImpulse in 2D
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2
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50
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November 13, 2024
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How to move a scene TCastleScene with the ridigbody without AddForce
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23
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211
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November 8, 2024
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Object Tracking
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4
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107
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October 24, 2024
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In 2d view castlebox isn't white
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3
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51
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September 16, 2024
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Running Plattformer Example on Mac
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2
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71
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August 16, 2024
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How to judge TCastleScene touch events
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1
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57
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July 9, 2024
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Can TCastleScene be set with the top left corner as the origin coordinate?
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3
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71
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July 21, 2024
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Image black edge blending
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11
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137
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June 30, 2024
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How to obtain the size of texture in TCastleScene
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1
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64
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June 28, 2024
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Chinese display issue
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10
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146
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May 25, 2024
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2D tile map resource format issue
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2
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117
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May 25, 2024
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Bitmap cannot be displayed
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2
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80
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May 23, 2024
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Moving an object parallel with current animation frame
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4
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151
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February 22, 2024
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TCastleTiledMap assign TBoxCollider to individual layers
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1
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168
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February 19, 2024
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Build (or combine) and tint sprites (or change its colours)
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17
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923
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December 16, 2023
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How to judge the mouse on TDrawableImage
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13
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404
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December 5, 2023
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Drawing TBitmap
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2
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257
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November 28, 2023
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CGE 2D game development road
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7
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762
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January 27, 2023
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Pixel art rendering incorrectly
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6
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471
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October 11, 2023
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How to make 2D map beauty, but not such complex
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7
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715
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March 31, 2023
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How to pass texture to GLSL?
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12
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417
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February 20, 2023
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My CGE exploration
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3
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398
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February 12, 2023
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TCastleTiledMap cannot render animations
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3
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411
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February 9, 2023
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How to render TCastleScene between two layers of Tiledmap?
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21
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859
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January 30, 2023
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The issue with using TCastleScene to load tiledmap(*.tmx) for creating pixel games
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3
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300
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January 22, 2023
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