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About the 2D category
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0
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297
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July 28, 2022
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Getting Object from Tiled map
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3
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38
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May 21, 2026
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Tiled layers depth
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1
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18
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May 17, 2026
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Small tool to import Unity sprites 2D
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2
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84
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November 16, 2025
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[solved] "EFreeTypeLibraryNotFound" ERROR when "Compile and Run" the platformer demo for Web
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3
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101
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August 10, 2025
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How to use TCastleSpriteSheet in TCastleUserInterface
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2
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75
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August 2, 2025
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Get pixel color from TCastleImageControl
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4
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85
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April 23, 2025
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How to assign button event
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3
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263
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January 12, 2025
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AplyImpulse in 2D
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2
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78
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November 13, 2024
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How to move a scene TCastleScene with the ridigbody without AddForce
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23
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552
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November 8, 2024
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Object Tracking
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4
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141
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October 24, 2024
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In 2d view castlebox isn't white
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3
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73
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September 16, 2024
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Running Plattformer Example on Mac
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2
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86
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August 16, 2024
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How to judge TCastleScene touch events
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1
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68
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July 9, 2024
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Can TCastleScene be set with the top left corner as the origin coordinate?
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3
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87
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July 21, 2024
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Image black edge blending
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11
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193
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June 30, 2024
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How to obtain the size of texture in TCastleScene
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1
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88
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June 28, 2024
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Chinese display issue
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10
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246
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May 25, 2024
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2D tile map resource format issue
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2
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150
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May 25, 2024
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Bitmap cannot be displayed
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2
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102
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May 23, 2024
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Moving an object parallel with current animation frame
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4
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201
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February 22, 2024
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TCastleTiledMap assign TBoxCollider to individual layers
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1
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186
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February 19, 2024
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Build (or combine) and tint sprites (or change its colours)
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17
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1034
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December 16, 2023
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How to judge the mouse on TDrawableImage
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13
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481
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December 5, 2023
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Drawing TBitmap
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2
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281
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November 28, 2023
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CGE 2D game development road
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7
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813
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January 27, 2023
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Pixel art rendering incorrectly
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6
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555
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October 11, 2023
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How to make 2D map beauty, but not such complex
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7
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780
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March 31, 2023
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How to pass texture to GLSL?
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12
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511
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February 20, 2023
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My CGE exploration
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3
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415
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February 12, 2023
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