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[solved] Unknow Format loading in a TcastleScene
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3
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63
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May 20, 2025
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2 glsl questions + 1 non glsl question
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6
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86
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April 20, 2025
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[Solved] How to check if an object is in the view?
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7
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126
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March 30, 2025
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More information about the shader language
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1
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66
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March 12, 2025
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RawKee X3D Exporter Plugin for Maya - Repost
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4
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120
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March 5, 2025
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Playing Effekseer Effects Exported from Effekseer Editor v1.51
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2
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80
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March 4, 2025
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No shadows = 4x(at least) FPS?
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1
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62
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February 27, 2025
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TransformUnderMouse with Alpha pixels check for quad-based Transforms
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9
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260
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February 10, 2025
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Convenient way to determine exact point under mouse
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29
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1195
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January 27, 2025
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How to in-code copying design of UI element?
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3
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95
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November 13, 2024
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How to сollect ALL items of the same type in the scene?
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8
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130
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November 9, 2024
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Can't rotate view with the Rotate Mode
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7
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131
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October 6, 2024
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Behaviors Billboard in multiple views
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2
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82
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September 30, 2024
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I can't rotate this box
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3
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119
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September 18, 2024
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Performance with dynamic shadows
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12
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429
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September 8, 2024
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Poor jagged rendering with Lazarus in never version of Castle
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3
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100
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August 28, 2024
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How to enable texture anisotropic filtering via Castle Editor?
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4
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122
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August 21, 2024
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Conflict GeneratedShadowMap with OcclusionMap
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5
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101
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August 18, 2024
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Using static lightmap from texture
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6
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512
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August 16, 2024
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Shadow ignors DistanceCulling
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14
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650
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June 12, 2024
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Need Help with Final Line of Code Not Accepting a Period
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16
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253
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June 4, 2024
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Need Help Understanding How to Reset a Timer
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2
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98
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June 4, 2024
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Need Help with Physics Weirdness
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3
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194
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May 29, 2024
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Is there a way to know if an animation is in play status?
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3
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135
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May 24, 2024
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How to change the intensity of shadows for directional light
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2
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138
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May 22, 2024
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Multiple viewports and sound
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13
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393
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May 15, 2024
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Need Help Understanding how to Assign a Transform as an Avatar of a Third Person Navigation Camera, After Following Instructions
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60
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1039
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May 8, 2024
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Rotation from other point not from origin
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3
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189
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April 26, 2024
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Creating of sprite model
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3
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220
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April 10, 2024
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Need Help Understanding how to Assign a Transform as an Avatar of a Third Person Navigation Camera
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8
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201
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April 6, 2024
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