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CGE does not cache fonts with similar URL, size and charset?
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2
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102
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September 3, 2025
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Installation and programming in C++ Builder
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2
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115
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July 25, 2025
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4170 free icons for your games and 3d Assets
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0
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89
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July 17, 2025
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Bounding box is correct in CGE Editor, but too large at runtime
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2
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57
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July 9, 2025
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Thoughts on CGE + Quartex?
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5
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110
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July 3, 2025
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How to handle button presses from a behavior
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6
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133
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June 28, 2025
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Adding Delay to Event
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9
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587
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June 27, 2025
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Create a single floor
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0
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44
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June 26, 2025
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Problems with CGE downloading: slowly and not stable
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3
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78
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June 24, 2025
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Question about implementing shader-based sky in TCastleBackground
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17
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300
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June 2, 2025
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Shadow maps in 2025?
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34
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500
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June 2, 2025
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More trees: billboards vs solids
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5
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133
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May 27, 2025
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Alpha blending parameters for TDrawableImage.DrawFrom
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2
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84
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May 23, 2025
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Forest vs Trees and performance
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22
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287
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May 17, 2025
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FPS label formatting + odd behaviour?
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6
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117
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May 16, 2025
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Geneartion of cycled background texture with TDrawableImage
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2
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79
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May 16, 2025
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Disable writeinfo using messageboxes if no console in windows?
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4
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89
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May 15, 2025
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How to solve seams in tiles due to normals?
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4
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100
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May 12, 2025
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TCastleView.Stop called from FINALIZATION section
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6
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118
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May 12, 2025
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Where to intercept closing application?
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3
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60
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May 8, 2025
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My terrain client/server repo made public
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1
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95
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May 8, 2025
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(Suggestion) FullScreen resolution trouble
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10
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162
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May 8, 2025
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Precise collisions and ray casting?
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5
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88
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May 5, 2025
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[solved] Window.MaxWidth default at 4000
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4
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107
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May 4, 2025
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Pass array of integer to TEffectNode?
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12
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118
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May 1, 2025
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Flowing water layer working through terrain client/server
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3
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70
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April 30, 2025
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How to set main window dimensions?
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3
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72
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April 30, 2025
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Bilinear interpolation to smooth the splat map
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3
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102
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April 26, 2025
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License for units?
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4
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76
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April 25, 2025
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Optimization of big images render
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2
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77
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April 24, 2025
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