Fun with hsv in glsl
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2
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40
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April 24, 2025
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How to stitch multiple images together
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11
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163
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April 20, 2025
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Word Loading is repeated in the unit castledownload_asynchronous.inc in the procedure TCastleDownload.Start
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0
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11
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April 19, 2025
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Debugging glsl? Or what am I missing?
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7
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31
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April 19, 2025
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About IDE and code editors - zoo of different vs "silver bullet"
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7
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74
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April 19, 2025
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Internalraycollison on my terrain mesh always has Point.Y = 0
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13
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69
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April 17, 2025
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MultiTexture node?
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1
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28
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April 15, 2025
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Seamless terrain as far as the eye can see
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2
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32
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April 14, 2025
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Threads vs CGE (in my terrain client/server)
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5
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58
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April 14, 2025
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Castle Model Viewer: How to add/select/use Texture from file?
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3
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71
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April 9, 2025
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Terrain client/server over tcp working smooth
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2
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60
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April 7, 2025
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Lua for game scripting and configuration
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2
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56
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April 8, 2025
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Can Copy Animation from SceneA to SceneB
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2
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51
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April 7, 2025
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Shadow Volume and Light radius
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1
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21
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April 4, 2025
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Inconsistent draw calls
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6
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34
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April 2, 2025
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Show a loading progress using external dll
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4
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49
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April 1, 2025
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(Suggestion) Viewport.TransformHit with MaxDistance
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1
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15
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March 30, 2025
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Using TCastleClientServer for binary data?
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9
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48
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March 30, 2025
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Test Case: Loading small binary glTF (glb) with big issues
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4
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81
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March 26, 2025
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Pushing Views with underlying animations
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5
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51
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March 22, 2025
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TCastleZip and virtual file systems
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3
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33
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March 22, 2025
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Navigation Issue Between Files
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3
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30
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March 20, 2025
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Can't make LOD working
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8
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77
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March 18, 2025
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How good is CGE? Blender Cycles vs CGE
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4
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72
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March 14, 2025
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Push View without Background
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1
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24
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March 10, 2025
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Ambient Light, shadows and other questions
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9
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142
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March 4, 2025
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C&C games now are open source
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1
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54
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March 1, 2025
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Help calling a TInputPressRelease parameter within update
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5
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39
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February 14, 2025
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Container.Held? (solved by Container.Pressed)
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3
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29
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February 10, 2025
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Units Not Found (Fedora, VS Code)
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7
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64
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February 7, 2025
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