What is the overhead in the engine of dynamically adding and removing TCastleScenes?
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6
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345
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December 31, 2023
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Curved roads working
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0
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93
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December 19, 2023
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How to overlay and redraw an image with a specified color
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3
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97
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December 12, 2023
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How to convert color values to TCastleColor
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2
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77
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December 11, 2023
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I want to know when will IOS support keyboard if you can display keyboard on Android then Edit on IOS should also have a keyboard or it's not perfect
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2
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74
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December 8, 2023
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Affichage d'objet et suppresion
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3
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106
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December 7, 2023
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TCastleScene cache vs clone?
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9
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145
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November 29, 2023
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There is no way to convert ANSI-encoded characters to widestring yet. I want to use iconv but I don't know how to use it. Is there a way
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3
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93
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November 29, 2023
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I would like to ask you how to make the button round or is there a function that can make the rectangular image round and make the excess part transparent!
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3
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105
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November 23, 2023
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Why can't I pop up keyboard on IOS
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2
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107
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November 7, 2023
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High order functions in Pascal
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1
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145
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November 6, 2023
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I would like to ask how to ignore the black background image into a transparent color
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3
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103
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November 6, 2023
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Ask the Download function to come in and have a look
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4
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113
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November 6, 2023
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Is there any way to convert the picture format from A8R8G8B8 to R8G8B8 Thank you. I need to solve this problem
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3
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170
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October 31, 2023
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X3DNode field trigger only Change and not ChangedAll
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1
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116
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October 31, 2023
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Precise collisions on custom 2D geometry
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1
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163
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October 31, 2023
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Calculate 2d polyline 'perimeter' of 3d scene?
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1
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127
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October 31, 2023
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I wonder if there is a more efficient image blending function inside the engine for large batch image blending functions
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2
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122
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October 26, 2023
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LICENSE for using CGE in commercial application
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1
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162
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October 26, 2023
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Digital Twin Creation Using the Castle Game Engine
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1
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158
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October 24, 2023
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Why must a function such as ResizeToTextureSize be time consuming when loading irregular image textures Is there a way to keep shape images from being automatically resized
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1
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119
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October 22, 2023
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Magnifying part of Transform
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1
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108
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October 17, 2023
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Why I use TImageTextureNode SetTexture dropped the Texture before release I don't want it Texture of before release But direct replacement So I can avoid repeated LoadFromImage save CPU time Ask for help
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4
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113
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October 16, 2023
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Get (raw?) mouse input
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11
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251
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October 16, 2023
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Why am I using X3DRootNode.AddChildren(Shape); Its interior will release all the nodes and redraw them all again. I want to add only one shape to the X3DRootNode and its repeated releases of all the nodes will also consume CPU time
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2
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295
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October 16, 2023
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Cannot fund unit files for Objects
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3
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109
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October 13, 2023
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Using extrusions?
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3
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133
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October 9, 2023
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Graphical glitches with Transforms/Scenes
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19
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327
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October 9, 2023
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Use timer or interval for procedure calls
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3
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203
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October 2, 2023
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(was) How to call terrain UpdateGeometry? (now) Running out of memory updating geometry 50x
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7
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210
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September 17, 2023
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