Adding a child transform with its own collider
|
|
3
|
60
|
February 6, 2025
|
On-Screen Button Holdable
|
|
2
|
29
|
February 4, 2025
|
Billboards and light sources
|
|
3
|
39
|
February 4, 2025
|
Why are collision when object doesn't Exist?
|
|
5
|
71
|
February 1, 2025
|
Approaches to switching game scenes and menus (TCastleDesign instead of TCastleView)
|
|
3
|
59
|
February 1, 2025
|
Is there any way to convert the picture format from A8R8G8B8 to R8G8B8 Thank you. I need to solve this problem
|
|
3
|
429
|
October 31, 2023
|
Universal Interface to interact with any game object
|
|
5
|
70
|
January 24, 2025
|
How can I get and set 3D object points from the code?
|
|
7
|
124
|
January 24, 2025
|
Castle-editor as a modding tool
|
|
4
|
81
|
January 20, 2025
|
About installing Castle Engine on Linux
|
|
3
|
113
|
January 9, 2025
|
World API documentation fix
|
|
4
|
51
|
December 24, 2024
|
Dropdown Animations List in Custom Components
|
|
5
|
54
|
December 24, 2024
|
Is there an easy way using simple physics?
|
|
2
|
59
|
December 16, 2024
|
Side projects - benefit or detriment?
|
|
3
|
84
|
November 28, 2024
|
Everything about Castle Licence, and Permits
|
|
3
|
76
|
November 28, 2024
|
You favorite instrument for working with Strings
|
|
9
|
98
|
November 20, 2024
|
How to get the TCastleImageTransform sizes
|
|
5
|
53
|
November 12, 2024
|
Using extrusions?
|
|
7
|
212
|
November 5, 2024
|
How to debug into CGE code?
|
|
10
|
40
|
November 5, 2024
|
Current Version of CGE
|
|
1
|
46
|
November 4, 2024
|
Mouselook and my tool windows
|
|
5
|
63
|
November 1, 2024
|
How to load TCastleDesign size and anchors from the file
|
|
7
|
57
|
October 31, 2024
|
Pass light data to custom shader
|
|
2
|
52
|
October 14, 2024
|
CGE for application software?
|
|
2
|
61
|
October 7, 2024
|
Very New User Questions
|
|
2
|
66
|
September 25, 2024
|
Equating a multiple of 10
|
|
1
|
32
|
September 24, 2024
|
I can't compile with Visual Code
|
|
11
|
132
|
September 24, 2024
|
Realistic texture render and create 3D objects in code
|
|
12
|
219
|
September 22, 2024
|
Help with implementing 3D object movement using physics in Castle Game Engine
|
|
1
|
46
|
September 17, 2024
|
Procedural Buildings progress
|
|
0
|
29
|
September 16, 2024
|