In progress: web target, IFC, mORMot sample
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1
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35
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December 28, 2024
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Using ARM runner to automatically build releases for Raspberry Pi using GitHub Actions
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1
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17
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December 28, 2024
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VS Code extension updates, Pascal LSP updates (for VS Code and other editors)
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1
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28
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December 28, 2024
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Website upgraded to the latest Bootstrap with a few tweaks to the look and functionality, planning bigger redesign
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1
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22
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December 28, 2024
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Steam Integration
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1
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23
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December 28, 2024
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Fixes and optimizations: Shadow Volumes Optimizations, Shadow Maps Refactor, Nintendo Switch updates, important fixes
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1
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18
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December 28, 2024
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Video: Advanced Castle Game Engine: forms, 3D generation, shaders, customizing editor
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1
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25
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December 28, 2024
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Web target - progress and plans
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7
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466
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August 15, 2024
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So many contributions: Providing data for HTTP PUT requests, fast toggling Tiled layers visibility, improved C++ library API, XML API for colors in hex, build tool info, FreeBSD fixes
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3
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203
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February 4, 2024
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Merry Christmas, some summaries and API improvements
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0
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199
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December 23, 2023
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Castle Game Engine on PineTab2, Linux tablet from PINE64
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0
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396
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December 13, 2023
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Two cars - example game with placeholder graphics, to play and extend into your own
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0
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207
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December 8, 2023
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Raspberry Pi 64-bit downloads officially available
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0
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318
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December 3, 2023
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Two new articles to learn Castle Game Engine and a fun toy to play: "Bad way to play chess", aka "3D physics fun"
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0
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303
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December 2, 2023
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Full compatibility with C++ Builder
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0
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301
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December 1, 2023
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Font improvements: default font includes international characters, less embedded font data by default, fixes for font rendering on ancient machines
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0
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193
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November 30, 2023
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Asynchronous downloading using TCastleDownload for Delphi
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0
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203
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November 5, 2023
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Slides and examples from 2 ITDevCon presentations about Castle Game Engine, more notes about recent developments
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0
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206
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November 1, 2023
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DSDrive - a new racing game made in Castle Game Engine
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3
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529
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August 16, 2023
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Catch me at ITDevCon 2023 in Rome giving 2 presentations about Castle Game Engine
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0
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246
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September 29, 2023
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Using Delphi "welcome page" to show your README.md, also docs updates, also coming soon: new navigation components and Delphi + Linux
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0
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303
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September 23, 2023
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Docs for devs coming from Unity, editor improvements: 2D camera gizmos, per-component warnings
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0
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266
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September 17, 2023
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Upcoming talk on "Zlot Programistów Delphi 2023" (Polish conference), collected materials from past conferences about our engine
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0
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246
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September 3, 2023
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Various improvements
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0
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319
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August 27, 2023
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Automatically reload data at design-time
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0
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223
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August 18, 2023
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Translations of "Modern Object Pascal Introduction for Programmers" to YOUR language
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0
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294
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August 11, 2023
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Android: upgraded everything! (Google Play Services, OpenAL, AdMob, API level, Gradle...)
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0
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323
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August 6, 2023
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Incoming: new animated 3D enemy for our fps_game example
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0
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264
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July 30, 2023
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Blending and billboards - new options, better defaults to make various cases work out-of-the-box
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2
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302
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July 23, 2023
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Improvements to property editors, in particular display and input angles in degrees in the editor
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0
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245
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July 16, 2023
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