DSDrive - a new racing game made in Castle Game Engine

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We’re proud to present DSDrive, a simple racing game developed by DidiSoft entirely with Castle Game Engine and Lazarus (and Blender and LazPaint). It is a car race game against 10 opponents and/or time on three different racetracks. In the box you can change the tires, refuel, adjust the brakes and adjust the wing angle. There are three different types of weather. Different views are possible.

You can download the game and the source code from the itch.io page .

All feedback is most welcome on the related forum thread!

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You should put a couple of links in the video description at YouTube.

BTW, I’ll test it and see how’s the feeling.

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Try to learn Projeto Relo pipa. I think after a while you will find it useful.

No update is planned.
What should be changed?

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