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Castle Model Viewer available on iOS, Android version updated too
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0
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83
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September 13, 2025
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Ton of mobile (iOS, Android) improvements: iOS + OpenGL3, Google Play Billing upgrade, shadow maps precision, more
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0
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82
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September 7, 2025
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Enjoy new examples: 3d_games/walking_adventure, 3d_games/dungeons_and_skeletons_fight and more
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1
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95
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August 31, 2025
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Blueprints of an experimenter builder with CGE
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7
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168
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August 31, 2025
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New example: get random image using Unsplash REST API
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3
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131
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August 31, 2025
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DSRally - game is finished
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8
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383
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August 30, 2025
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RawKee Exporter - now exports Skinned HAnim
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1
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74
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August 27, 2025
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The Amateur 3D Game Engine
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3
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276
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August 27, 2025
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FPS frame rate extremely slow
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7
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391
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August 27, 2025
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Comfortable Antialiasing change?
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3
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125
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August 27, 2025
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[solved] "EFreeTypeLibraryNotFound" ERROR when "Compile and Run" the platformer demo for Web
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3
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130
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August 10, 2025
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Android: Updated applications (Castle Model Viewer, Platformer...) in Google Play, on the engine side: upgraded Google Play Services to v2 and Android SDK to 35
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0
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63
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August 8, 2025
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Lazarus packages: moved, renamed
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3
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83
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August 4, 2025
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Custom Cursors example has minor bugs (SOLVED)
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4
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138
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August 4, 2025
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LookAt / Target property or function for camera or any TCastleTransform
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2
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144
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August 3, 2025
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How to use TCastleSpriteSheet in TCastleUserInterface
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2
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103
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August 2, 2025
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TCastleFloatSlider - anchor point of the thumb
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2
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83
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July 31, 2025
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14 engine improvements from June/July -- window sizing docs, TCastleAbstractPrimitive and TCastleImageTransform extensions, cubemaps and 3D textures in all texture slots, VS Code integration improved, rendering optimizations
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0
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53
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July 29, 2025
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More scenes are shadow casters for shadow volumes out-of-the-box, because of the auto-detection of 2-manifold scenes
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1
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68
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July 27, 2025
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Register for the upcoming Pascal Conference in Germany (Early Bird price until 31.07)
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0
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68
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July 26, 2025
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My current tile graphic assembler for landscapes
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0
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74
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July 26, 2025
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Installation and programming in C++ Builder
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2
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126
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July 25, 2025
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Delphi advancements: groundwork for more platforms (Android, macOS, iOS), Castle Model Viewer + Delphi, cli Delphi tools on macOS, fixes for C++ Builder, Delphi 64-bit IDE
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0
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82
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July 25, 2025
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Domino - Physics demo & problems with TransformReference
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5
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164
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July 23, 2025
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4170 free icons for your games and 3d Assets
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0
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96
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July 17, 2025
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Import / Create an HAnimHumanoid
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3
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95
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July 16, 2025
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Drawing Many Cubes Faster
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25
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517
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July 15, 2025
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Packaging to Android App Bundle
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0
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349
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July 23, 2021
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Bounding box is correct in CGE Editor, but too large at runtime
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2
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64
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July 9, 2025
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Support for new Tangent node in X3D, with vectors as 4D, better aligned with glTF
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0
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63
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July 9, 2025
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