|
4170 free icons for your games and 3d Assets
|
|
0
|
89
|
July 17, 2025
|
|
Import / Create an HAnimHumanoid
|
|
3
|
68
|
July 16, 2025
|
|
Drawing Many Cubes Faster
|
|
25
|
397
|
July 15, 2025
|
|
Packaging to Android App Bundle
|
|
0
|
343
|
July 23, 2021
|
|
Bounding box is correct in CGE Editor, but too large at runtime
|
|
2
|
57
|
July 9, 2025
|
|
Support for new Tangent node in X3D, with vectors as 4D, better aligned with glTF
|
|
1
|
52
|
July 9, 2025
|
|
Thoughts on CGE + Quartex?
|
|
5
|
110
|
July 3, 2025
|
|
How to convert Blender bone rotation (quaternion) Value to CGE format
|
|
5
|
129
|
July 1, 2025
|
|
URL improvements: castle-config:/ protocol, use UriExists and FindFiles on any URL (including e.g. zip), TCastleMemoryFileSystem
|
|
5
|
63
|
June 30, 2025
|
|
How to handle button presses from a behavior
|
|
6
|
134
|
June 28, 2025
|
|
Adding Delay to Event
|
|
9
|
589
|
June 27, 2025
|
|
Adding terrain in editor requires adding CastleTerrain in unit's uses clause
|
|
1
|
61
|
June 27, 2025
|
|
My website, in vrml2 and x3D
|
|
0
|
47
|
June 26, 2025
|
|
Create a single floor
|
|
0
|
44
|
June 26, 2025
|
|
Problems with CGE downloading: slowly and not stable
|
|
3
|
79
|
June 24, 2025
|
|
Slides and example from Delphi Day 2025 presentation and after-thoughts (Afterwarp, shadow maps, BGFX and deferred rendering)
|
|
4
|
177
|
June 24, 2025
|
|
Animating 3D meshes without "skeleton" (armature)
|
|
2
|
115
|
June 18, 2025
|
|
[solved] Backward compat bug of TCastleScene "structure"
|
|
3
|
95
|
June 16, 2025
|
|
Shaders! Large new documentation how to use shaders with Castle Game Engine, and new "shader libraries" (for now: to convert worldeye space comfortably), and new SetEffects methods
|
|
1
|
69
|
June 14, 2025
|
|
Project Apartment
|
|
4
|
152
|
June 11, 2025
|
|
Get 2D screen coordinates from a 3D object translation
|
|
2
|
74
|
June 8, 2025
|
|
Game controllers (gamepads, joysticks) - new comfortable API, and example of walking and talking using gamepad from Delphi Summit 2025
|
|
1
|
63
|
June 8, 2025
|
|
Question about implementing shader-based sky in TCastleBackground
|
|
17
|
337
|
June 2, 2025
|
|
Shadow maps in 2025?
|
|
34
|
504
|
June 2, 2025
|
|
[solved] Making Models semi-transparent. Setting baseColorFactor+alphaMode (in GLTF material) via code
|
|
8
|
264
|
June 2, 2025
|
|
Meet me in Netherlands (Amsterdam), Italy (Piacenza), Germany (Sundern) at the upcoming Pascal conferences
|
|
1
|
56
|
May 30, 2025
|
|
More trees: billboards vs solids
|
|
5
|
138
|
May 27, 2025
|
|
Web target progress: editor on web (proof of concept), OpenUrl, right mouse button, many new demos (creature AI, 3D model viewer, physics shooting, auto-tests...), Kraft and Vampyre Imaging on web, wasm-opt, embedded fonts
|
|
2
|
82
|
May 24, 2025
|
|
Alpha blending parameters for TDrawableImage.DrawFrom
|
|
2
|
84
|
May 23, 2025
|
|
[solved] Unknow Format loading in a TcastleScene
|
|
3
|
63
|
May 20, 2025
|