[solved] Shadow Map not updating from an animated TCastleScene

The issue reported in this thread (shadow map not reflecting the skinned animation) is fixed now :slight_smile: The shadow will correctly show the animation (both in editor and in game).

The fix was done in this commit: Fix shadow map showing skinned animation 路 castle-engine/castle-engine@d7260d2 路 GitHub

As usual, the downloads will automatically be updated to contain the fix in a few hours. You can watch this page, when it will no longer contain the commit titled "Fix shadow map showing skinned animation" then this fix is part of the downloads.

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