Hi everyone,
I am making a game specifically based off Toy Story 2: Buzz Lightyear to the Rescue, the video game based off the movie, where you play as Sandy Cheeks from the SpongeBob universe rather than Buzz Lightyear.
In the game, there were laser bullets that you would shoot, and I am okay with coding that, cause I know it’s the same thing as the bullets example, just done from the perspective of a third person avatar rather than a first person camera,
But I am clueless as to how to add a stream/trail of particles behind the actual bullet part, as in the original game the tip of the laser was the bullet object, and the rest of the laser would taper out/fade out slowly when the bullet hit a wall because it was most likely a system of particles, rather than disappear instantaneously with the bullet part.