Better documentation how to put engine on Lazarus form (TCastleControl)

Castle Game Engine on Lazarus form
Castle Game Engine on Lazarus form

We have extended our documentation how to put engine on Lazarus (and soon Delphi too) form. It now discusses also where to initialize CGE in this approach, how to use states and UI, and makes it clear that mixing TCastleControl and TCastleWindow in one application is not allowed.

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