One thing I like to do is create a set of templates of my own to use as base code when starting new projects in order to save time getting started - just exactly like the 3d and 2d templates that you have available, except my templates would be more specific to certain types of games I like to work on. (this is mostly handy for generating a starting code base in a game jam once a style or genre has been decided on, for example)
I’m wondering if there is currently a convenient way in CGE to create a project based off of another one, like a “save project as” type thing. I’m not yet familiar enough with the engine to know if just copying a project folder would be sufficient.
Since you already have a way to generate a project based on your built-in templates, I think it would be really cool to add a way for users to add their own user supplied templates to the list for starting a new project. Or it could be as simple as another folder selection and checkbox in the new project dialog - “base project on existing” and let the user navigate to their own template project.
If there is already a simple enough way to do this, just point me in the right direction!