I get an “identifier not found” error with Scene rendering setting a filter, though it is a property in CGE?
Scene.RenderOptions.MagnificationFilter:= magNicest;
I get an “identifier not found” error with Scene rendering setting a filter, though it is a property in CGE?
Scene.RenderOptions.MagnificationFilter:= magNicest;
It is in CastleRenderOptions
unit, add it to Uses
section.