Yeah this looks absolutely cool. I have it in TODO to review and
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mention both this and 2D system improvements you posted in Cge-2d-particle-emitter now supports GPU-based particle on CGE news next week
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See at whether we’d like to just include it in the engine core? We want to have a particle system that “just works”, can be previewed in our CGE editor, and preferably can also be designed in our CGE editor.