# Various October Improvements - VS Code and VS Codium, Google Play 16k requirement, Nintendo Switch update

**URL:** https://forum.castle-engine.io/t/various-october-improvements-vs-code-and-vs-codium-google-play-16k-requirement-nintendo-switch-update/2044
**Category:** News
**Created:** [November 2, 2025, 8:20am UTC](https://forum.castle-engine.io/t/various-october-improvements-vs-code-and-vs-codium-google-play-16k-requirement-nintendo-switch-update/2044 "2025-11-02T08:20:00Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![michalis](https://forum.castle-engine.io/user_avatar/forum.castle-engine.io/michalis/32/3_2.png) [@michalis](https://forum.castle-engine.io/u/michalis)
#### Post date: [November 2, 2025, 8:20am UTC](https://forum.castle-engine.io/t/various-october-improvements-vs-code-and-vs-codium-google-play-16k-requirement-nintendo-switch-update/2044/1 "2025-11-02T08:20:00Z")

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| [![VS Code code completion](https://forum.castle-engine.io/uploads/default/original/2X/4/4ea057933445f8985bf97d92a09d0c4f66d616ec.png)](https://castle-engine.io/wp/wp-content/uploads/2024/03/vscode_ext_1.png "VS Code code completion") |

1. We released a new version (1.6) of our [extension to integrate with VS Code](https://castle-engine.io/vscode):
  - We fixed how it detects OS on `win64`. This in turn fixes Code Completion, jumping to declaration and other LSP features on _Win64_.

  - In addition to the [VS Code marketplace](https://marketplace.visualstudio.com/items?itemName=castle-engine-team.castle-engine), we’re now also in [OpenVSX marketplace](https://open-vsx.org/extension/castle-engine-team/castle-engine). This means that you can use our extension in [VS Codium](https://vscodium.com/) and other forks of VS Code. Just search in _VS Codium_ extensions for _“Castle Game Engine”_.

  - If you like what we’re doing, [please rate our extension in the VS Code marketplace](https://marketplace.visualstudio.com/items?itemName=castle-engine-team.castle-engine). Thank you!

2. _Google Play_ requires all new _Android_ releases to support [16 KB page sizes](https://developer.android.com/guide/practices/page-sizes). We have adjusted to this requirement last weekend.

3. We released version 2.12 of [Castle Model Viewer Mobile](https://castle-engine.io/castle-model-viewer-mobile):

4. [Nintendo Switch](https://castle-engine.io/nintendo_switch) game controllers handling improved. (Details for people who are Nintendo developers and have access to our Nintendo engine version.)

If you like what we do, we appreciate [your support on Patreon](https://www.patreon.com/c/castleengine).

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<div class="post-metadata">

### Author: ![michalis](https://forum.castle-engine.io/user_avatar/forum.castle-engine.io/michalis/32/3_2.png) [@michalis](https://forum.castle-engine.io/u/michalis)
#### Post date: [November 2, 2025, 8:21am UTC](https://forum.castle-engine.io/t/various-october-improvements-vs-code-and-vs-codium-google-play-16k-requirement-nintendo-switch-update/2044/2 "2025-11-02T08:21:40Z")

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