# Streaming sound tracks, FMOD linking improved

**URL:** https://forum.castle-engine.io/t/streaming-sound-tracks-fmod-linking-improved/92
**Category:** News
**Created:** [August 18, 2019, 12:13am UTC](https://forum.castle-engine.io/t/streaming-sound-tracks-fmod-linking-improved/92 "2019-08-18T00:13:41Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![michalis](https://forum.castle-engine.io/user_avatar/forum.castle-engine.io/michalis/32/3_2.png) [@michalis](https://forum.castle-engine.io/u/michalis)
#### Post date: [August 18, 2019, 12:13am UTC](https://forum.castle-engine.io/t/streaming-sound-tracks-fmod-linking-improved/92/1 "2019-08-18T00:13:45Z")

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| [![Castle Game Engine logo with title](https://castle-engine.io/wp/wp-content/uploads/2019/07/cge_logo_with_text-200x238.png)](https://castle-engine.io/wp/wp-content/uploads/2019/07/cge_logo_with_text.png "Castle Game Engine logo with title") |

1. Our sound engine now supports _streaming_ sounds. 

2. [FMOD dynamic loading](https://github.com/castle-engine/castle-engine/wiki/FMOD) is now improved, which is particularly useful for Linux users.
