# \[solved\] Shadow Map not updating from an animated TCastleScene

**URL:** https://forum.castle-engine.io/t/solved-shadow-map-not-updating-from-an-animated-tcastlescene/2062
**Category:** Bugs
**Created:** [December 11, 2025, 5:01pm UTC](https://forum.castle-engine.io/t/solved-shadow-map-not-updating-from-an-animated-tcastlescene/2062 "2025-12-11T17:01:17Z")
**Posts on this page:** 1
**Showing post:** 5

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### Author: ![michalis](https://forum.castle-engine.io/user_avatar/forum.castle-engine.io/michalis/32/3_2.png) [@michalis](https://forum.castle-engine.io/u/michalis)
#### Post date: [December 20, 2025, 3:22am UTC](https://forum.castle-engine.io/t/solved-shadow-map-not-updating-from-an-animated-tcastlescene/2062/5 "2025-12-20T03:22:58Z")

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The issue reported in this thread (shadow map not reflecting the skinned animation) is fixed now 🙂 The shadow will correctly show the animation (both in editor and in game).

 ![image](https://forum.castle-engine.io/uploads/default/original/2X/f/f1954ee4b1646193f2942f59f9ac81b1f58eb253.png)

The fix was done in this commit: [Fix shadow map showing skinned animation · castle-engine/castle-engine@d7260d2 · GitHub](https://github.com/castle-engine/castle-engine/commit/d7260d2ea698d9a89f3f47c9f608a7a3f4ef369b)

As usual, the [downloads](https://castle-engine.io/download) will automatically be updated to contain the fix in a few hours. You can watch [this page](https://github.com/castle-engine/castle-engine/compare/snapshot...master), when it will no longer contain the commit titled _"Fix shadow map showing skinned animation_" then this fix is part of the downloads.

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_[View the full topic](https://forum.castle-engine.io/t/solved-shadow-map-not-updating-from-an-animated-tcastlescene/2062)._
