# \[solved\] Localization under Andriod problem

**URL:** <https://forum.castle-engine.io/t/solved-localization-under-andriod-problem/2185>\
**Category:** Bugs\
**Created:** [July 15, 2026, 3:07pm UTC](https://forum.castle-engine.io/t/solved-localization-under-andriod-problem/2185 "2026-07-15T15:07:52Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Recongalina](https://forum.castle-engine.io/user_avatar/forum.castle-engine.io/recongalina/32/1530_2.png) [@Recongalina](https://forum.castle-engine.io/u/Recongalina)\
**Post date:** [July 15, 2026, 3:07pm UTC](https://forum.castle-engine.io/t/solved-localization-under-andriod-problem/2185/1 "2026-07-15T15:07:53Z")

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I tried using CGE Localization in my project, but I got a problem. The application using this localization method doesn’t work on Android. Upon launch, the application immediately minimizes and that’s it.  
The problem also reproduces in the example [castle-engine/examples/localization/gettext at master · castle-engine/castle-engine · GitHub](https://github.com/castle-engine/castle-engine/tree/master/examples/localization/gettext)

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**Author:** ![michalis](https://forum.castle-engine.io/user_avatar/forum.castle-engine.io/michalis/32/3_2.png) [@michalis](https://forum.castle-engine.io/u/michalis)\
**Post date:** [July 18, 2026, 2:40pm UTC](https://forum.castle-engine.io/t/solved-localization-under-andriod-problem/2185/2 "2026-07-18T14:40:29Z")

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Thank you for reporting, fixed in [this commit](https://github.com/castle-engine/castle-engine/commit/2a67853be8ee1276e198fa72edf62552870b7a03) 🙂

I could reproduce the problem, and then test the fix, on the example you pointed out.

As usual, our [downloads](https://castle-engine.io/download) will soon contain the fix after it passes automatic tests. You can watch [this page](https://github.com/castle-engine/castle-engine/compare/snapshot...master), when it will no longer show the commit _“We need seekable stream for TMOFile, so use soForceMemoryStream …”_ then that fix is part of the downloads.
