# Slides and examples from 2 ITDevCon presentations about Castle Game Engine, more notes about recent developments

**URL:** <https://forum.castle-engine.io/t/slides-and-examples-from-2-itdevcon-presentations-about-castle-game-engine-more-notes-about-recent-developments/962>\
**Category:** News\
**Created:** [November 1, 2023, 5:17pm UTC](https://forum.castle-engine.io/t/slides-and-examples-from-2-itdevcon-presentations-about-castle-game-engine-more-notes-about-recent-developments/962 "2023-11-01T17:17:33Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![michalis](https://forum.castle-engine.io/user_avatar/forum.castle-engine.io/michalis/32/3_2.png) [@michalis](https://forum.castle-engine.io/u/michalis)\
**Post date:** [November 1, 2023, 5:17pm UTC](https://forum.castle-engine.io/t/slides-and-examples-from-2-itdevcon-presentations-about-castle-game-engine-more-notes-about-recent-developments/962/1 "2023-11-01T17:17:33Z")

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| [![Michalis at ITDevCon 2023](https://forum.castle-engine.io/uploads/default/original/2X/3/361d05ff010289ff0b4697eaec998660815c470b.jpeg)](https://castle-engine.io/wp/wp-content/uploads/2023/11/F9Xh2GpXQAEI0Oa.jpg "Michalis at ITDevCon 2023") |

1. I’m back from Rome, where I made 2 presentations about _Castle Game Engine_. I think the slides from both talks may be quite useful to everyone:

2. In other development, I recently finished the 2nd part of the article _“The bad way to play chess: 3D physics fun using Castle Game Engine”_ for the [Blaise Pascal Magazine](https://www.blaisepascalmagazine.eu/). More about it in the future.

3. I am working (and I’m really close to finish) on [Delphi/Linux](https://github.com/castle-engine/castle-engine/tree/delphi-linux) port. This also brings other improvements (fixes for some mouse event on Windows, code improvements to bring CGE to all Delphi platforms using FireMonkey, [dglOpenGL](https://github.com/SaschaWillems/dglOpenGL) usage for OpenGL which will be also for FPC).
