# Save the date: Next weekend: 2nd Open Meeting for CGE Users and Developers

**URL:** https://forum.castle-engine.io/t/save-the-date-next-weekend-2nd-open-meeting-for-cge-users-and-developers/587
**Category:** News
**Created:** [May 27, 2022, 5:35pm UTC](https://forum.castle-engine.io/t/save-the-date-next-weekend-2nd-open-meeting-for-cge-users-and-developers/587 "2022-05-27T17:35:01Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![michalis](https://forum.castle-engine.io/user_avatar/forum.castle-engine.io/michalis/32/3_2.png) [@michalis](https://forum.castle-engine.io/u/michalis)
#### Post date: [May 27, 2022, 5:35pm UTC](https://forum.castle-engine.io/t/save-the-date-next-weekend-2nd-open-meeting-for-cge-users-and-developers/587/1 "2022-05-27T17:35:01Z")

</div>

| [![Castle Game Engine editor - sample compilation error](https://castle-engine.io/wp/wp-content/uploads/2022/05/Zrzut-ekranu-z-2022-05-20-18-50-58-200x113.png)](https://castle-engine.io/wp/wp-content/uploads/2022/05/Zrzut-ekranu-z-2022-05-20-18-50-58.png "Castle Game Engine editor - sample compilation error") |

The time is near! Join _Michalis Kamburelis_ and other Castle Game Engine developers, contributors and users at our 2nd meeting on Discord.

The meeting will happen at 15:00 (UTC timezone) on Saturday, 4th June.

Meeting will be on our Discord channel `#open_meeting`.

- This is the [direct link to the event on Discord](https://discord.gg/EkrARrwcA2?event=949777686857941024). Right now you can click _Interested_ button on this event and add it to your calendar (click on _…_ to see the options).

- Simply join [Castle Game Engine Discord](https://castle-engine.io/talk.php) before the meeting starts, and join that channel.

Please keep your mic muted when you’re not speaking, to avoid the noise 🙂

Agenda:

1. Presentation of new/upcoming big CGE features: new [camera and navigation](https://castle-engine.io/wp/2022/05/06/camera-and-navigation-rework-almost-finished-todo-this-news-announcement-is-too-long-we-have-too-much-new-stuff-to-announce/) features, [physics](https://castle-engine.io/wp/2022/04/16/2-big-features-in-progress-and-small-editor-improvements-available-already/), macOS Cocoa, and more.

2. Your turn 🙂 I want to invite everyone to showcase what you are working on! I hope to make this a 2-way show, in which everyone interested has time to take the stage and show whatever (s)he wants. 

3. This is also the time for questions. I will be more than happy to answer any questions about the engine — how to do something, what do we plan etc.
