# New manual page "Managing States", improved list of TCastleTransform descendants in manual

**URL:** https://forum.castle-engine.io/t/new-manual-page-managing-states-improved-list-of-tcastletransform-descendants-in-manual/524
**Category:** News
**Created:** [February 13, 2022, 2:05pm UTC](https://forum.castle-engine.io/t/new-manual-page-managing-states-improved-list-of-tcastletransform-descendants-in-manual/524 "2022-02-13T14:05:03Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![michalis](https://forum.castle-engine.io/user_avatar/forum.castle-engine.io/michalis/32/3_2.png) [@michalis](https://forum.castle-engine.io/u/michalis)
#### Post date: [February 13, 2022, 2:05pm UTC](https://forum.castle-engine.io/t/new-manual-page-managing-states-improved-list-of-tcastletransform-descendants-in-manual/524/1 "2022-02-13T14:05:03Z")

</div>

| [![zombie_fighter example](https://castle-engine.io/wp/wp-content/uploads/2022/02/zombie_fighter_1-200x113.png)](https://castle-engine.io/wp/wp-content/uploads/2022/02/zombie_fighter_1.png "zombie\_fighter example") |
| [![zombie_fighter example](https://castle-engine.io/wp/wp-content/uploads/2022/02/zombie_fighter_2-200x113.png)](https://castle-engine.io/wp/wp-content/uploads/2022/02/zombie_fighter_2.png "zombie\_fighter example") |

1. I created a nice [documentation about managing states](https://castle-engine.io/states). Some of this information was already available, but scattered over the manual and not so clearly organized. The new page should serve as a clear documentation how states are supposed to be used.

2. We have a nice [list of TCastleTransform descendants](https://castle-engine.io/viewport_and_scenes) with screenshots in the manual page about the viewport. This should serve as nice description “what I can put in a viewport”.
