# My Game: Project Nya

**URL:** <https://forum.castle-engine.io/t/my-game-project-nya/1819>\
**Category:** 3D\
**Created:** [March 12, 2025, 7:44am UTC](https://forum.castle-engine.io/t/my-game-project-nya/1819 "2025-03-12T07:44:38Z")\
**Posts on this page:** 6\
**Page:** 2

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**Author:** ![Recongalina](https://forum.castle-engine.io/user_avatar/forum.castle-engine.io/recongalina/32/1530_2.png) [@Recongalina](https://forum.castle-engine.io/u/Recongalina)\
**Post date:** [December 28, 2025, 7:02pm UTC](https://forum.castle-engine.io/t/my-game-project-nya/1819/21 "2025-12-28T19:02:47Z")

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Yes, this is a New Year’s update. I really wanted to time it in this time.

Actually, there is one more small update planned, and then the project will probably be finished.

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**Author:** ![LevTails](https://forum.castle-engine.io/letter_avatar_proxy/v4/letter/l/ecd19e/32.png) [@LevTails](https://forum.castle-engine.io/u/LevTails)\
**Post date:** [January 29, 2026, 1:07pm UTC](https://forum.castle-engine.io/t/my-game-project-nya/1819/22 "2026-01-29T13:07:59Z")

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Your demo is very beautiful, but I noticed that the frame rate drops sharply in some places, especially in the spaceship corridor. Is this an engine issue, or is something not fully optimized somewhere?  
I’d also like to know if the engine can only handle small locations?

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**Author:** ![kagamma](https://forum.castle-engine.io/user_avatar/forum.castle-engine.io/kagamma/32/226_2.png) [@kagamma](https://forum.castle-engine.io/u/kagamma)\
**Post date:** [January 29, 2026, 3:22pm UTC](https://forum.castle-engine.io/t/my-game-project-nya/1819/23 "2026-01-29T15:22:59Z")

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CGE is a general purpose game engine - it can handle outdoor scenes fine as long as you keep the number of objects on screen somewhere in the 0-1000 range.

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**Author:** ![Recongalina](https://forum.castle-engine.io/user_avatar/forum.castle-engine.io/recongalina/32/1530_2.png) [@Recongalina](https://forum.castle-engine.io/u/Recongalina)\
**Post date:** [February 8, 2026, 9:27am UTC](https://forum.castle-engine.io/t/my-game-project-nya/1819/24 "2026-02-08T09:27:05Z")

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You’re right. There are issues with frame rate drops. It’s somehow related to light sources. This effects occur when approaching light sources, and when turning light sources on and off. I don’t know what to do about it yet. It might be an engine issue, or maybe I’m doing something wrong. I’ll have to raise this issue in a separate theme.

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**Author:** ![michalis](https://forum.castle-engine.io/user_avatar/forum.castle-engine.io/michalis/32/3_2.png) [@michalis](https://forum.castle-engine.io/u/michalis)\
**Post date:** [February 9, 2026, 3:18am UTC](https://forum.castle-engine.io/t/my-game-project-nya/1819/25 "2026-02-09T03:18:52Z")

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> [@Recongalina](#):
>
> This effects occur when approaching light sources, and when turning light sources on and off.

This sounds like we rebuild shaders when we should not. Possibly it’s an engine issue – please do report a bug (with a simple testcase), I’ll be happy to take a look 🙂

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**Author:** ![Recongalina](https://forum.castle-engine.io/user_avatar/forum.castle-engine.io/recongalina/32/1530_2.png) [@Recongalina](https://forum.castle-engine.io/u/Recongalina)\
**Post date:** [March 9, 2026, 6:54am UTC](https://forum.castle-engine.io/t/my-game-project-nya/1819/26 "2026-03-09T06:54:41Z")

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This is final release.  
What’s new:

- Added a cute bucket droid to the spaceship corridor;

- The interior of the spaceship itself now looks much more atmospheric;

- Fix many bags;

- Some optimization.

[https://serufuyua.itch.io/project-nya/devlog/1452938/final-release](https://serufuyua.itch.io/project-nya/devlog/1452938/final-release)

> **[Release Project Nya v1.1 · SerufuYua/project\_nya](https://github.com/SerufuYua/project_nya/releases/tag/1.1)**
>
> This is final release.
> What's new:
> 
> Added a cute bucket droid to the spaceship corridor;
> The interior of the spaceship itself now looks much more atmospheric;
> Fix many bags;
> Some optimization.

 ![scr15](https://forum.castle-engine.io/uploads/default/original/2X/f/f36e10f35ffe2d94723e22c6d7cef117690a1936.png)

PS: There may be bug fixes and optimizations in the future.

[Previous page](https://forum.castle-engine.io/t/my-game-project-nya/1819.md?page=1)
