# Mobile improvements: optimizations on Aarch64, texture compression fixes, GameAnalytics SDK updated

**URL:** https://forum.castle-engine.io/t/mobile-improvements-optimizations-on-aarch64-texture-compression-fixes-gameanalytics-sdk-updated/536
**Category:** News
**Created:** [February 27, 2022, 4:05pm UTC](https://forum.castle-engine.io/t/mobile-improvements-optimizations-on-aarch64-texture-compression-fixes-gameanalytics-sdk-updated/536 "2022-02-27T16:05:03Z")
**Posts on this page:** 1
**Page:** 1

<div class="post-metadata">

### Author: ![michalis](https://forum.castle-engine.io/user_avatar/forum.castle-engine.io/michalis/32/3_2.png) [@michalis](https://forum.castle-engine.io/u/michalis)
#### Post date: [February 27, 2022, 4:05pm UTC](https://forum.castle-engine.io/t/mobile-improvements-optimizations-on-aarch64-texture-compression-fixes-gameanalytics-sdk-updated/536/1 "2022-02-27T16:05:03Z")

</div>

| [![Retro Phone by Marek Picheta](https://castle-engine.io/wp/wp-content/uploads/2022/02/scene_0-200x113.png)](https://castle-engine.io/wp/wp-content/uploads/2022/02/scene_0.png "Retro Phone by Marek Picheta") |
| [![“Phone booth” by YJ](https://castle-engine.io/wp/wp-content/uploads/2022/02/scene_1-200x113.png)](https://castle-engine.io/wp/wp-content/uploads/2022/02/scene_1.png "“Phone booth” by YJ") |

1. 

2. Fix to usage of [Compressonator](https://gpuopen.com/compressonator/) on Linux: detect also lowercase `compressonatorcli` executable, following new Compressonator file naming in Linux.

3. Fix to usage of [PVRTexTool](https://developer.imaginationtech.com/pvrtextool/). We adjusted compression format names to follow latest naming from [PVRTexTool Command Line Options](https://docs.imgtec.com/oxy_ex-2/UtilitiesSrc/PVRTexTool/Documentation/PVRTexTool_Manual/topics/PVRTexTool%20CLI/command_line_options.html).

4. [GameAnalytics SDK usage](https://github.com/castle-engine/castle-engine/blob/master/tools/build-tool/data/android/integrated-services/game_analytics/README.adoc) on Android upgraded to 6.2.6.

Continuing the recent trend of using _“just a screenshot of CGE rendering some nice glTF model when I have no better idea for a news image”_ here are 2 renderings of phones. [“Retro Phone”](https://skfb.ly/Hyo9) (Sketchfab) by Marek Picheta is licensed under [Creative Commons Attribution](http://creativecommons.org/licenses/by/4.0/). [“Phone booth”](https://skfb.ly/6Uz8H) (Sketchfab) by YJ is licensed under [Creative Commons Attribution](http://creativecommons.org/licenses/by/4.0/) as well.
