# Memory use of models

**URL:** https://forum.castle-engine.io/t/memory-use-of-models/833
**Category:** Uncategorized
**Created:** [June 26, 2023, 2:48pm UTC](https://forum.castle-engine.io/t/memory-use-of-models/833 "2023-06-26T14:48:02Z")
**Posts on this page:** 1
**Showing post:** 8

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### Author: ![michalis](https://forum.castle-engine.io/user_avatar/forum.castle-engine.io/michalis/32/3_2.png) [@michalis](https://forum.castle-engine.io/u/michalis)
#### Post date: [December 20, 2025, 3:32am UTC](https://forum.castle-engine.io/t/memory-use-of-models/833/8 "2025-12-20T03:32:26Z")

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P.S. @edj As I know you use animals with skinned animation + shadow maps, you may have been affected by this bug: [shadow maps didn’t show the skinned animation](https://forum.castle-engine.io/t/solved-shadow-map-not-updating-from-an-animated-tcastlescene/2062/5). It’s fixed now. Just making a note here – in case you experienced this bug, just update the engine to have it fixed 🙂

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