# Editor improvements: color picker, display statistics, simple grid and axis

**URL:** https://forum.castle-engine.io/t/editor-improvements-color-picker-display-statistics-simple-grid-and-axis/792
**Category:** News
**Created:** [April 15, 2023, 9:10am UTC](https://forum.castle-engine.io/t/editor-improvements-color-picker-display-statistics-simple-grid-and-axis/792 "2023-04-15T09:10:03Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![michalis](https://forum.castle-engine.io/user_avatar/forum.castle-engine.io/michalis/32/3_2.png) [@michalis](https://forum.castle-engine.io/u/michalis)
#### Post date: [April 15, 2023, 9:10am UTC](https://forum.castle-engine.io/t/editor-improvements-color-picker-display-statistics-simple-grid-and-axis/792/1 "2023-04-15T09:10:03Z")

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| [![Color picker used for light color](https://forum.castle-engine.io/uploads/default/original/2X/c/c3f8027261e56d264b3cf348613f0dc8006df495.png)](https://castle-engine.io/wp/wp-content/uploads/2023/04/color1.png "Color picker used for light color") |
| [![Color picker used for fog color](https://forum.castle-engine.io/uploads/default/original/2X/e/e2dff012ca4743c1f9e5d7a6d8bc9b5d52529cda.png)](https://castle-engine.io/wp/wp-content/uploads/2023/04/color2.png "Color picker used for fog color") |
| [![Color picker used for UI color](https://forum.castle-engine.io/uploads/default/original/2X/6/60c73b36f27f72cbdca93d942e7ca9a228625837.png)](https://castle-engine.io/wp/wp-content/uploads/2023/04/color3.png "Color picker used for UI color") |

1. Choosing colors inside CGE editor is now using a modern, cross-platform, comfortable _color picker_ dialog. To see it, simply click on “…” in the editor object inspector to adjust any color — of user interface (like `TCastleRectangleControl.Color`), or 3D stuff (like `TCastleAbstractPrimitive.Color`), of background (like `TCastleBackground.SkyTopColor`).

2. You can now easily display rendering statistics (FPS, draw calls, shapes rendered). Use the _“Edit -\> Show Statistics (F8)”_ menu item in the editor.

3. For some time now, we have a simple way to display 3D grid and axis (X,Y,Z axes) in the editor: use menu item _“Viewport -\> Show Grid And Axis”_. It’s just a simple initial implementation — in the future the grid and axis sizes should adjust better to your current view, so that they use a reasonable units, to not look too tiny/too huge in various cases.
