# Castle Game Engine video overview (focusing on glTF, X3D, view3dscene and graphic features)

**URL:** <https://forum.castle-engine.io/t/castle-game-engine-video-overview-focusing-on-gltf-x3d-view3dscene-and-graphic-features/265>\
**Category:** News\
**Created:** [December 6, 2020, 7:17pm UTC](https://forum.castle-engine.io/t/castle-game-engine-video-overview-focusing-on-gltf-x3d-view3dscene-and-graphic-features/265 "2020-12-06T19:17:04Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![michalis](https://forum.castle-engine.io/user_avatar/forum.castle-engine.io/michalis/32/3_2.png) [@michalis](https://forum.castle-engine.io/u/michalis)\
**Post date:** [December 6, 2020, 7:17pm UTC](https://forum.castle-engine.io/t/castle-game-engine-video-overview-focusing-on-gltf-x3d-view3dscene-and-graphic-features/265/1 "2020-12-06T19:17:04Z")

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| [![CGE Web3D 2020 presentation](https://castle-engine.io/wp/wp-content/uploads/2020/12/Zrzut-ekranu-z-cge_presentation_cut_f.mp4-200x113.png)](https://castle-engine.io/wp/wp-content/uploads/2020/12/Zrzut-ekranu-z-cge_presentation_cut_f.mp4.png "CGE Web3D 2020 presentation") |

In this video I focus on the engine capabilities to render glTF and X3D content with a lot of graphic features. I show also glTF -\> X3D conversion capabilities. This video has been originally made for [Web3D 2020](https://web3d.siggraph.org/x3d4-demos-players-tool-support/).
