# Can't rotate view with the Rotate Mode

**URL:** <https://forum.castle-engine.io/t/cant-rotate-view-with-the-rotate-mode/1368>\
**Category:** 3D\
**Created:** [September 27, 2024, 5:34am UTC](https://forum.castle-engine.io/t/cant-rotate-view-with-the-rotate-mode/1368 "2024-09-27T05:34:05Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![michalis](https://forum.castle-engine.io/user_avatar/forum.castle-engine.io/michalis/32/3_2.png) [@michalis](https://forum.castle-engine.io/u/michalis)\
**Post date:** [September 29, 2024, 4:26pm UTC](https://forum.castle-engine.io/t/cant-rotate-view-with-the-rotate-mode/1368/6 "2024-09-29T16:26:50Z")

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> [@edj](#):
>
> Would this affect my middle mouse button mouselook issue when the mouse goes over another window that also handles middle button events?

No, I’m afraid I doubt these two issues (this thread, and thread [Mouselook and my tool windows](https://forum.castle-engine.io/t/mouselook-and-my-tool-windows/1355) ) are related. In the latter case, it seems MousePosition is OK, but the “release” event is not reported where it should. This is something else than the error in this thread, when MousePosition was sometimes wrong (causing mdRotate to not work).

The things I’ve done here will likely have no effect on what you reported in [Mouselook and my tool windows](https://forum.castle-engine.io/t/mouselook-and-my-tool-windows/1355) .

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