# About the Physics and Collisions category

**URL:** https://forum.castle-engine.io/t/about-the-physics-and-collisions-category/617
**Category:** Physics and Collisions
**Created:** [July 28, 2022, 8:44pm UTC](https://forum.castle-engine.io/t/about-the-physics-and-collisions-category/617 "2022-07-28T20:44:47Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![michalis](https://forum.castle-engine.io/user_avatar/forum.castle-engine.io/michalis/32/3_2.png) [@michalis](https://forum.castle-engine.io/u/michalis)
#### Post date: [July 28, 2022, 8:44pm UTC](https://forum.castle-engine.io/t/about-the-physics-and-collisions-category/617/1 "2022-07-28T20:44:47Z")

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Using physics and, more generally, collision detection.
