# 3D particle system (Now with full support for 2D and castle-editor)

**URL:** https://forum.castle-engine.io/t/3d-particle-system-now-with-full-support-for-2d-and-castle-editor/406
**Category:** Uncategorized
**Created:** [August 18, 2021, 4:25am UTC](https://forum.castle-engine.io/t/3d-particle-system-now-with-full-support-for-2d-and-castle-editor/406 "2021-08-18T04:25:35Z")
**Posts on this page:** 1
**Showing post:** 12

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### Author: ![kagamma](https://forum.castle-engine.io/user_avatar/forum.castle-engine.io/kagamma/32/226_2.png) [@kagamma](https://forum.castle-engine.io/u/kagamma)
#### Post date: [July 11, 2026, 8:58am UTC](https://forum.castle-engine.io/t/3d-particle-system-now-with-full-support-for-2d-and-castle-editor/406/12 "2026-07-11T08:58:09Z")

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After 5 years the framework finally receive a small update 😃

- Added support for rotation type (default or focus on previous position, which is useful for creating spark-liked effects)
- Allowed to modify the built-in particle mesh directly in editor.
- New gallery demo to showcase the above features.

 ![image](https://forum.castle-engine.io/uploads/default/original/2X/d/d8c5bcc53fc33169fff26fe5ade486fdd63ac4d1.png)

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