# Show Your Projects

**URL:** https://forum.castle-engine.io/c/show-your-projects/14.md

[Latest](https://forum.castle-engine.io/latest.md) · [Categories](https://forum.castle-engine.io/categories.md)

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## [About the Show Your Projects category](https://forum.castle-engine.io/t/about-the-show-your-projects-category/611)

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**Author:** [@michalis](https://forum.castle-engine.io/u/michalis)\
**Replies:** 0

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Share here screenshots, movies, links, descriptions – everything about projects you make with CGE. All projects are welcome – open-source or not, commercial or not.

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## [GameEngineExportWB – FreeCAD to X3D and Castle Model Viewer](https://forum.castle-engine.io/t/gameengineexportwb-freecad-to-x3d-and-castle-model-viewer/2197)

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**Author:** [@Marco](https://forum.castle-engine.io/u/Marco)\
**Replies:** 2\
**Last updated:** [October 14, 2026, 12:59am UTC](https://forum.castle-engine.io/t/gameengineexportwb-freecad-to-x3d-and-castle-model-viewer/2197 "2026-10-14T00:59:35Z")

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Hi everyone, I would like to share GameEngineExportWB, an open-source Workbench I have been developing for FreeCAD. The project started from a very practical need: I wanted to walk through the models I create in FreeCA…

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## [BB001 - Must be at least 15 characters](https://forum.castle-engine.io/t/bb001-must-be-at-least-15-characters/2012)

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**Author:** [@kagamma](https://forum.castle-engine.io/u/kagamma)\
**Replies:** 14\
**Last updated:** [September 19, 2026, 12:35pm UTC](https://forum.castle-engine.io/t/bb001-must-be-at-least-15-characters/2012 "2026-09-19T12:35:26Z")

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I created this topic to post progress on a new game I’m working on. Genre: Roguelike, sandbox, survival, open-world (auto-generated maps) The game is highly moddable. All game logic is implemented using my own scriptin…

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## [DSDrive 2.0 - car race game](https://forum.castle-engine.io/t/dsdrive-2-0-car-race-game/2182)

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**Author:** [@Didi](https://forum.castle-engine.io/u/Didi)\
**Replies:** 6\
**Last updated:** [August 4, 2026, 8:21am UTC](https://forum.castle-engine.io/t/dsdrive-2-0-car-race-game/2182 "2026-08-04T08:21:47Z")

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I’m working at the moment on my car race game DSDrive 2.0. DSDrive 2.0 A number of improvements have been made. Better camera views, customisable opponents, customisable liveries, colours, text, gearbox, … Varied and …

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## [Excerpts from the Shooter development journey :)](https://forum.castle-engine.io/t/excerpts-from-the-shooter-development-journey/2074)

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**Author:** [@hal09](https://forum.castle-engine.io/u/hal09)\
**Replies:** 34\
**Last updated:** [July 8, 2026, 3:21am UTC](https://forum.castle-engine.io/t/excerpts-from-the-shooter-development-journey/2074 "2026-07-08T03:21:45Z")

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The video quality is slightly poor.

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## [Tower Fight, Samurai Arcade for testing math Skills](https://forum.castle-engine.io/t/tower-fight-samurai-arcade-for-testing-math-skills/2124)

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**Author:** [@phomm](https://forum.castle-engine.io/u/phomm)\
**Replies:** 15\
**Last updated:** [June 22, 2026, 3:29pm UTC](https://forum.castle-engine.io/t/tower-fight-samurai-arcade-for-testing-math-skills/2124 "2026-06-22T15:29:20Z")

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Hi, All ! One simple side-project which I was doing really slow in previous years, but the after year 2025 of a year-long run of actively developing my main game My Tactics Game - #3 by phomm I got somewhat exhausted a…

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## [First test of CGE](https://forum.castle-engine.io/t/first-test-of-cge/2057)

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**Author:** [@aboisrame](https://forum.castle-engine.io/u/aboisrame)\
**Replies:** 4\
**Last updated:** [December 9, 2025, 3:52pm UTC](https://forum.castle-engine.io/t/first-test-of-cge/2057 "2025-12-09T15:52:15Z")

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Hello, I did start a little project just for me. Polyhedra are build by code from a text file with coordinates and faces definition. It’s the beginning but thanks to CGE to offer such a powerful API :slight\_smile: Alex…

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## [DSRally - game is finished](https://forum.castle-engine.io/t/dsrally-game-is-finished/1396)

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**Author:** [@Didi](https://forum.castle-engine.io/u/Didi)\
**Replies:** 8\
**Last updated:** [August 30, 2025, 11:39pm UTC](https://forum.castle-engine.io/t/dsrally-game-is-finished/1396 "2025-08-30T23:39:05Z")

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Hi everyone! I finished my next project. :partying\_face: Another car racing game? Yes. In principle it is a further development of DSDrive. DSRally now has cars that adapt to the terrain. The opponents can find the rou…

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## [The Amateur 3D Game Engine](https://forum.castle-engine.io/t/the-amateur-3d-game-engine/1984)

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**Author:** [@NiunioMartinez](https://forum.castle-engine.io/u/NiunioMartinez)\
**Replies:** 3\
**Last updated:** [August 27, 2025, 5:06pm UTC](https://forum.castle-engine.io/t/the-amateur-3d-game-engine/1984 "2025-08-27T17:06:12Z")

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Hi. I’ve talk with Michalis about this so here I go. I’ve published version 1.0 of my Amateur 3D Game Engine. This engine is based in the one I wrote for my 2nd PGD Challenge back in 2012. Such engine was written in a…

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## [My current tile graphic assembler for landscapes](https://forum.castle-engine.io/t/my-current-tile-graphic-assembler-for-landscapes/1976)

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**Author:** [@Noscow](https://forum.castle-engine.io/u/Noscow)\
**Replies:** 0\
**Last updated:** [July 26, 2025, 2:02pm UTC](https://forum.castle-engine.io/t/my-current-tile-graphic-assembler-for-landscapes/1976 "2025-07-26T14:02:44Z")

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Good day. After several experiments with a graphic style, I found a satisfactory concept. I made simple looped scene with two layers. You can use left-right arrows to scroll it. But my problem with the drawing tiles on…

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## [My Tactics Game](https://forum.castle-engine.io/t/my-tactics-game/1886)

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**Author:** [@phomm](https://forum.castle-engine.io/u/phomm)\
**Replies:** 2\
**Last updated:** [May 15, 2025, 12:54pm UTC](https://forum.castle-engine.io/t/my-tactics-game/1886 "2025-05-15T12:54:38Z")

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Resharing from Discord : my game in alpha version with a bunch of ripped from other games content, but with fully original idea which started as a table game, partly inspired by games like Heroes3 and Age of Wonders (ta…

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## [Telepong in CGE](https://forum.castle-engine.io/t/telepong-in-cge/1416)

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**Author:** [@BlueIcaro](https://forum.castle-engine.io/u/BlueIcaro)\
**Replies:** 8\
**Last updated:** [November 21, 2024, 6:40pm UTC](https://forum.castle-engine.io/t/telepong-in-cge/1416 "2024-11-21T18:40:42Z")

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Hello, do you remember the old game telepong from atary?ç I made a game in CGE like that. I’ts my first proyect using physics /BlueIcaro

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## [Gem Islands - first playable version](https://forum.castle-engine.io/t/gem-islands-first-playable-version/1093)

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**Author:** [@Didi](https://forum.castle-engine.io/u/Didi)\
**Replies:** 10\
**Last updated:** [March 8, 2024, 3:44pm UTC](https://forum.castle-engine.io/t/gem-islands-first-playable-version/1093 "2024-03-08T15:44:07Z")

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Hi everyone, my project “Gem Islands” is now on itch.io. https://didisoft.itch.io/gem-islands-v10 Feel free to rate the game and leave a comment. Let me know what’s good and what’s bad or could be improved. …

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## [How to organize a larger project](https://forum.castle-engine.io/t/how-to-organize-a-larger-project/874)

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**Author:** [@Didi](https://forum.castle-engine.io/u/Didi)\
**Replies:** 6\
**Last updated:** [September 1, 2023, 8:32am UTC](https://forum.castle-engine.io/t/how-to-organize-a-larger-project/874 "2023-09-01T08:32:24Z")

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Hi, These are a few impressions of my new project. https://youtu.be/2n16tNjutwc In the meantime it’s getting a bit confusing and slow because of the many objects and I think it’s allready 25% done. What is the best ap…

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## [DSDrive - game is finished](https://forum.castle-engine.io/t/dsdrive-game-is-finished/752)

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**Author:** [@Didi](https://forum.castle-engine.io/u/Didi)\
**Replies:** 10\
**Last updated:** [April 21, 2023, 2:21pm UTC](https://forum.castle-engine.io/t/dsdrive-game-is-finished/752 "2023-04-21T14:21:35Z")

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Hi everyone, I finished my game now :smiley:. it is made entirely with CGE and Lazarus (and Blender and LazPaint). It is a car race game against 10 opponents and/or time. You can save the best lap time in highscore. Y…

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## [Castle Lines 2D](https://forum.castle-engine.io/t/castle-lines-2d/701)

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**Author:** [@KumurTash](https://forum.castle-engine.io/u/KumurTash)\
**Replies:** 5\
**Last updated:** [January 13, 2023, 9:58pm UTC](https://forum.castle-engine.io/t/castle-lines-2d/701 "2023-01-13T21:58:44Z")

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Castle Lines 2D is a set of two components for Castle Game Engine Castle Lines 2D makes it possible to create geometry from polygons directly in the CGE editor. Castle Lines 2D consists of classes inherited from TCastl…
