News


Topic Replies Activity
About the News category 1 January 12, 2019
Bricks Color Pick - free Android game made using Castle Game Engine 1 December 5, 2019
Engine improvements - Spine improvements, dragging demo, package formats 1 November 24, 2019
Huge Camera and Navigation Improvements - Thank You Patrons! 1 November 19, 2019
Triggers (detecting collisions) and physics settings 1 November 2, 2019
Numerous optimizations and dynamic batching 1 October 13, 2019
Configurable FPC and Lazarus location in the editor 1 October 9, 2019
Big improvements to camera API coming soon, and check out our game on Nintendo Switch 1 September 14, 2019
ImageBackground node, Android SDK version bump to 28, Andrzej articles about monotonic clock on Android, FPC 3.3.1 updates 1 September 7, 2019
Castle Game Engine on Raspberry Pi 1 August 25, 2019
Streaming sound tracks, FMOD linking improved 1 August 18, 2019
ASTC texture compression, progress of engine Delphi compatibility 1 August 11, 2019
Improvements to AdMob service, list of engine features added since last release, and more articles about CGE from Andrzej Kilijański 1 July 26, 2019
Localization improvements (and a Japanese version of "Escape from the Universe") 1 July 21, 2019
Many Animations Improvements: glTF, simultaneous anims, view3dscene panel, optimizations 1 June 22, 2019
Physics collision detection and new properties 1 June 15, 2019
May Engine Features - FMOD, warmup cache, FpMake and InstantFPC docs... 1 May 30, 2019
New sound features: alternative backends, new demo, aliases 1 April 29, 2019
Castle Game Engine 6.5 "Beta" available for download, many editor and release improvements 1 April 28, 2019
Engine news (6.5 release snapshots, improvements to editor, TCastleWindowBase, joysticks and more) 1 March 31, 2019
Castle Game Engine supports Nintendo Switch! 5 March 27, 2019
Facebook and AppsFlyer integration on Android 1 February 23, 2019
Android improvements - shadow maps, 64-bit support, upgrades and fixes 1 February 22, 2019
Documentation improvements 1 February 21, 2019
Sprite Demo from Valter Buccina 1 February 20, 2019
New rendering capabilities 1 February 19, 2019
New Forum 1 February 18, 2019
New user interface capabilities 1 February 17, 2019
Using Castle Game Engine with Docker 1 February 16, 2019
Strategy Game Demo using CGE and Tiled 1 January 12, 2019