# Game Design

**URL:** https://forum.castle-engine.io/c/game-design/23.md

[Latest](https://forum.castle-engine.io/latest.md) · [Categories](https://forum.castle-engine.io/categories.md)

---

## [About the Game Design category](https://forum.castle-engine.io/t/about-the-game-design-category/940)

<div class="topic-metadata">

**Author:** [@michalis](https://forum.castle-engine.io/u/michalis)\
**Replies:** 0

</div>

Resources and discussions about how to design games. Not limited to only Castle Game Engine.

---

## [Looking for VR Programmer](https://forum.castle-engine.io/t/looking-for-vr-programmer/2129)

<div class="topic-metadata">

**Author:** [@ClownbytesStudios](https://forum.castle-engine.io/u/ClownbytesStudios)\
**Replies:** 6\
**Last updated:** [March 12, 2026, 1:56pm UTC](https://forum.castle-engine.io/t/looking-for-vr-programmer/2129 "2026-03-12T13:56:44Z")

</div>

Looking for VR Programmer (Castle Game Engine) Hi! I’m developing a small, win 95/retro styled VR mini-game collection called “Clownbytes VR Party”. The project includes 3 mini games: • bowling • shooting gallery • par…

---

## [Blueprints of an experimenter builder with CGE](https://forum.castle-engine.io/t/blueprints-of-an-experimenter-builder-with-cge/1996)

<div class="topic-metadata">

**Author:** [@cpicanco](https://forum.castle-engine.io/u/cpicanco)\
**Replies:** 7\
**Last updated:** [August 31, 2025, 4:16pm UTC](https://forum.castle-engine.io/t/blueprints-of-an-experimenter-builder-with-cge/1996 "2025-08-31T16:16:07Z")

</div>

Hi everyone! I am porting some parts of Stimulus Control (Stimulus Control v1.0.0) project to CGE. Stimulus Control is a pascal codebase to build software to design, present, analyse and archive behavioral experiments (m…

---

## [TCastleFloatSlider - anchor point of the thumb](https://forum.castle-engine.io/t/tcastlefloatslider-anchor-point-of-the-thumb/1983)

<div class="topic-metadata">

**Author:** [@Didi](https://forum.castle-engine.io/u/Didi)\
**Replies:** 2\
**Last updated:** [July 31, 2025, 10:15am UTC](https://forum.castle-engine.io/t/tcastlefloatslider-anchor-point-of-the-thumb/1983 "2025-07-31T10:15:25Z")

</div>

Hi, I try to make a color picker for my rally game instead of premade colors. My problem with the thumb of the TCastleFloatSlider is, that the ancher point is on the left. When clicking the thumb with the mouse curs…

---

## [Trying to build a class inherit form TcastleTransform](https://forum.castle-engine.io/t/trying-to-build-a-class-inherit-form-tcastletransform/1863)

<div class="topic-metadata">

**Author:** [@BlueIcaro](https://forum.castle-engine.io/u/BlueIcaro)\
**Replies:** 4\
**Last updated:** [April 15, 2025, 1:06pm UTC](https://forum.castle-engine.io/t/trying-to-build-a-class-inherit-form-tcastletransform/1863 "2025-04-15T13:06:10Z")

</div>

Hello, as part of my to learn CGE, I started to program a clone of FlappyBird game. I made a “small” demo, that you can find here: https://github.com/Blueicaro/FlappyBird-in-Castle-Game-Engine You can run it, Press sp…

---

## [Some free book about creating games](https://forum.castle-engine.io/t/some-free-book-about-creating-games/930)

<div class="topic-metadata">

**Author:** [@BlueIcaro](https://forum.castle-engine.io/u/BlueIcaro)\
**Replies:** 3\
**Last updated:** [October 16, 2023, 12:32pm UTC](https://forum.castle-engine.io/t/some-free-book-about-creating-games/930 "2023-10-16T12:32:11Z")

</div>

Hello, I found some free books about game design. Level Design.In Pursuit of Better Levels: LD - In pursuit of better levels - Google Docs The Level Design Book: https://book.leveldesignbook.com/ /BlueIcaro

---

## [WorldEditor for game](https://forum.castle-engine.io/t/worldeditor-for-game/1242)

<div class="topic-metadata">

**Author:** [@Noscow](https://forum.castle-engine.io/u/Noscow)\
**Replies:** 2\
**Last updated:** [June 27, 2024, 8:20am UTC](https://forum.castle-engine.io/t/worldeditor-for-game/1242 "2024-06-27T08:20:16Z")

</div>

Good day! There is the small (or not) question I have. I need to make the editor for game resources like game objects, game global map and scenes. Like the map editor for strategy games, where you can draw terrains, ad…
